According to creative director Brian Hayes, this is less about restricting player choice and more about ensuring that the online experience is balanced. ![]() The big change this time around is that rather than going in and tweaking every single aspect of the fighter's attributes and skills, you now choose from 12 distinct archetypes. We caught up with EA Vancouver one last time ahead of launch to chat about what changes were made in the Create-a-Fighter space. That's been the talking point used by developer EA Vancouver as the team members discussed why they've scrapped modes like Ultimate Team and doubled down on innovating and evolving gameplay, career mode, and Create-a-Fighter. ![]() ![]() Just as career mode is the most popular mode in the EA Sports UFC franchise, created fighters are far and away the most popular characters in the game.
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